Performance, Directing, and the Internet: Theory and Applications

Course Code
ΧΕΙΜΕΕ15-ΠΨΤ
ECTS Credits
6
Semester
3rd / 5th / 7th Semester
Course Category
Course Description

 

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LEARNING OUTCOMES

🔵 🔴 🟡 Course description

The course is placed at the intersection between performance, directing and contemporary digital artistic practices that use the internet as a performance space, tool and medium (cyberformance). In the theoretical part of the course, students will come into contact with the history and theories of online performance and will get to know and analyze the work of contemporary artists/directors on a global level. In the practical part, students will become familiar with the hybrid creative process of online performance, through the perspective of the director, and will experiment with their own ways of expression, developing their personal perspective and judgment both in their own works and processes and in those of their fellow students.

 

At the end of the course, students will be able to:

 

  • know and distinguish the basic strategies and methods of artists in online performance.
  • analyze/present the work of contemporary artists/directors of online performance
  • develop initiative and critical thinking regarding the ways of representing the body and the mediation of the viewing experience through the use of the internet.
  • have knowledge of the basic tools of directing and stage presence that will allow them to express themselves creatively on the internet.
  • present their personal work with reference to its artistic context.
COURSE CONTENT

🔵 🔴 🟡 Theory (1 hour)

  1. Online Performance, Cyberformance what is it? -Introduction
  2. Online Performance, Cyberformance what is it? - Theories
  3. Online Performance, Cyberformance what is it? - Practices
  4. Online performance in the period of Covid-19
  5. Online Theatre Direction: The Role of the Director in Online Performance
  6. Directing and Performing on social media
  7. Directing and Performing in virtual worlds
  8. Direction and Performance with immersive technologies and augmented reality
  9. The Role of the Actor/Performer in Online Performance
  10. The Role of the Audience in Online Performance
  11. The role of the Dramaturg/Set Designer/Costume Designer in Online Performance
  12. Authorship issues in online art/AI
  13. Post-digital and Post-Internet performance

🔵 🔴 🟡 Workshop (2 hours)

  1. Exercise in using a smartphone in performance
  2. Practice of (co-)creating visual materials on the Internet
  3. Practice (co-)writing on the Internet
  4. Directing exercise – Zoom
  5. Presentation of Group Projects
  6. Directing exercise – Social Media (Instagram/X/etc.)
  7. Directing Exercise – Gather/Second Life/UpStage
  8. Group artistic work – the conception and recording of an idea.
  9. Group artistic work work in progress.
  10. Group artistic work work in progress
  11. Group art project work in progress (one to one)
  12. Group artistic work in progress (rehearsal)
  13. Presentation of artistic work
EVALUATION

Language of assessment: Greek and English (for Erasmus students)

🔵 🔴 🟡 Evaluation method:

  • Group presentation of work (30%)
  • Presentation of artistic work (50%)
  • Standalone reflective diary in the form of a written paper/blog (20%)
TEACHING - LEARNING METHODS
  • Face-to-face
  • Interactive, Hybrid learning and Creative co-production
  • Use of digital presentations and computer during lecture.
  • Use of laboratory exercises on computers.
  • Support of the learning process and distribution of material through the electronic platform e-class.
  • Communication with students via e-mai and through an electronic chat room in the e-class.
eCLASS COURSE

https://eclass.uop.gr/courses/PDA180/ 

RECOMMENDED BIBLIOGRAPHY

🔵 🔴 🟡 Course Textbooks [Eudoxus]

  • Masura Nadja (2024) Digital Theater, Translated by KOUNAS MARIOS, ed. A. PAPAZISIS.
  • Apostolopoulos P. (2023)The Secrets of CHATGPT. ed. DISIGMA.

     

Extra Bibliography

  • Vasilakos, A. (2008). Digital art forms. Athens: Tziolas.
  • Santorineos, M., Zoi, S., Dimitriadis, N., Diamantopoulos, T., & Bardakos, G. (2016). Network groups, social movements and their role in Art.
  • Bournazou, I. (2023). Tracing Hyperspace: Descriptive Approaches to Structure and Identity.
  • Greene, Rachel. (2004). Internet art. New York, N.Y.: Thames & Hudson. ISBN 0-500-20376-8.
  • Moss, Cecelia Laurel (2015). Expanded Internet Art and the Informational Milieu. Ann Arbor. ISBN 978-1-339-32982-6.
  • Audry, S., & Ippolito, J. (2019, March). Can artificial intelligence make art without artists? Ask the viewer. In Arts (Vol. 8, No. 1, p. 35). MDPI.
  • Auslander, P. (2022). Liveness: Performance in a mediatized culture. Routledge.
  • Auslander, P. (2012). Digital liveness: A historico-philosophical perspective. PAJ: A journal of performance and art, 34(3), 3-11.
  • Chandler, Annmarie· Neumark, Norie (2005). At a Distance: Precursors to Art and Activism on the Internet. Cambridge,The MIT Press.
  • Hull, G., & Scott, J. (2014). Curating and creating online: Identity, authorship, and viewing in a digital age. In Museum communication and social media. Routledge.
  • Ippolito, Jon (2002-10-01). «Ten Myths of Internet Art». Leonardo 35 (5): 485–498. doi:10.1162/002409402320774312.
  • Phelan, P. (2003). Unmarked: The politics of performance. Routledge.
  • Phelan, P., & Lane, J. (Eds.). (1998). The ends of performance. NYU Press.
  • Wallace, Ian (2014) What is Post-Internet-Art? Understanding the Revolutionary New Art Movement. Artspace
  •  Jamieson, H. V. (2008) Adventures in Cyberformance: Experiments at the Interface of Theatre and the Internet. Unpublished Master of Arts (Research) Thesis. Australia: Queensland University of Technology. Available at: http://creative-catalyst.com/thesis.html; http://eprints. qut.edu.au/28544/1/Helen_Jamieson_Thesis.pdf
  • Abrahams A. and Jamieson, H. V. (eds) Cyposium – the Book. Brescia: Link Editions. https://www.linkartcenter.eu/public/editions/Abrahams_Jamieson_Cyposium_the_book_Link_Editions_2014.pdf
  • Papagiannouli, C. (2014) The Etheatre Project: Directing Political Cyberformance, https://www.didaktorika.gr/eadd/handle/10442/51610.
  • Georgiou, M. P. (2021). Theatre in the media: The case of the online screening of theatrical performances during the COVID-19 pandemic by the Onassis Foundation (Doctoral dissertation, Aristotle University of Thessaloniki).
  • Mastrothanasis, K., & Kladaki, M. (2024). Digital Theatre as a Living Digital Art Form: Digital theatre as a vibrant digital art form. Open Journal of Animation, Film and Interactive Media in Education and Culture [AFIMinEC], 5(1).