Design of Video Projections in the Performative Space

Course Code
04ΕΠΚΕ06-ΨΤ
ECTS Credits
6
Semester
4th Semester
Σειρά εμφάνισης
4
Course Category
Specialization
Digital Arts
Professor
Course Description
Image
LEARNING OUTCOMES

🔵 🔴 🟡 Course description

The aim of the course is to examine the artistic, historical and technological implications of video projection in the performative space of contemporary art/performance forms. Having mainly an artistic/practical character and taking into account the historical trajectories of pre-cinematic constructions and their audiovisual extensions in space during the 20th century (video art, installations, expanded cinema), the course attempts to introduce students to the field of video projection design in relation to surface, space, materiality and body, understanding the mapped projective image (still image and digital video) as a performative topology and dynamic narrative space. At the same time, the course aims to develop a hybrid aesthetic and artistic thought creation, focusing on applied artistic compositions of a projection in space (object, body) through the use of image, video, with the intention of converging digital art forms and performative practices in space [collaboration with performing arts courses is promoted].

 

  • To analyze and understand the basic characteristics of video projections (video, projection image, surface, mapping) and their performative relationship with space, media and the body,

  • Apply and operate display technologies and digital composition/projection software (projection technology, video editing software and video mapping software)

  • Design and implement visual projection environments in relation to space, materiality and the body

  • To develop a hybrid artistic approach through the combination of digital media, performative features and poetic expression

COURSE CONTENT

🔵 🔴 🟡 Theory (1 hour)

  1. Projection Image Stories: Pre-Cinematic Constructions (19th)
  2. Projection Stories: Avant-Garde and Expanded Cinema
  3. Projective Image Stories: Installations, Theater, Dance, and Interactive/Algorithmic Extensions (21st)
  4. Projection, surface, beam, layer, narrative, materials and space: Physical, digital, performative extensions
  5. Projector: historical and technical approaches
  6. Projection mapping I: What is mapping - artistic cases, materials, objects
  7. Projection mapping II: What is Mapping - Artistic Cases and Performance/Body
  8. Projection mapping III: What is Mapping - Artistic Cases and Space
  9. Projection mapping IV: What is Mapping - Artistic Cases and Public Space
  10. Collaboration with a performing arts course I (exercise 3)
  11. Collaboration with a Performing Arts Course II (exercise 3)
  12. Guest artist/creator
  13. Course Review

🔵 🔴 🟡 Workshop (2 hours)

  1. Acquaintance with image processing, video and video mapping software I
  2. Introduction to Processing, Image, Video and Video Mapping Software II
  3. Mapping exercise I - Everyday objects / dream [exercise 1]
  4. Mapping exercise I - Everyday objects / dream [exercise 1]
  5. Mapping exercise I - Everyday objects / dream [exercise 1]
  6. Mapping exercise II - Landscape/ room [exercise 2]
  7. Mapping exercise II - Landscape/ room [exercise 2]
  8. Mapping exercise II - Landscape/ room [exercise 2]
  9. Mapping exercise III - Body/Textile [exercise 3]
  10. Mapping exercise III - Body/Textile [Exercise 3 - Collaboration with another lesson]
  11. Mapping exercise III - Body/Textile [Exercise 3 - Collaboration with another lesson]
  12. Feedback on exercises / guest talk
  13. Review of course and art projects (assignments)

 

Note: Students are recommended to have their own laptop in the laboratory for better practice and understanding of the exercises per week. The department will provide an indicative number of small projectors within the DPDA multimedia laboratory.

EVALUATION

Review language: Greek

🔵 🔴 🟡 Evaluation method:

  • 80% artistic folder of 3 completed exercises with visual documentation (object/projection photo)
  • 20% written report - reflection
TEACHING - LEARNING METHODS
  • Face-to-face
  • Use of PowerPoint and audio-visual examples (13 lectures)
  • Using Video Editing and Video Projection Software
  • Support of the learning process through eClass with weekly provision of audiovisual material, links, photos, extra bibliography and related information (exhibitions, cultural institutions, etc.)
  • Use of ICT in teaching and communication with students.
  • Communication with students via email and through an electronic chat space in the e-class.
eCLASS COURSE

https://eclass.uop.gr/courses/4188/

RECOMMENDED BIBLIOGRAPHY

🔵 🔴 🟡 Course Textbooks [Eudoxus]

  • Venetsianou, O. (2023). Strategies for the synthesis of Physical and Digital Space. Athens: Potamos Publications.

 

Extra Bibliography

  • Menotti, G. & V. Crisp (eds.) (2020), Practices of Projection. Histories & Technologies. London: Oxford University Press
  • Menotti, G. & V. Crisp (2020). Situating Projection. In Practices of Projection. Histories & Technologies. Oxford University P., pp.1-19.
  • Bruno, G. (2014). Surface. Matters of Aesthetics, Materiality and Media. The University of Chicago Press.
  • Salter, C. (2010). Entangled: Technology and the Transformation of Performance. The MIT
  • Dixon, S. (2007). Digital performance: A History of New Media in Theatre, Dance, Performance Art and Installation. The MIT Press.
  • Daflos, K. (2023). Locations of Writing, Otherworlds of Reading. Kallipos eBook [electronic]
  • Moira, M., & Makris, D. (2024). Space and Narrative - Narrative and Space. Kallipos eBook [electronic]
  • Salter, C. (2018). Participation, Interaction, Atmosphere, Projection. New forms of technological agency and behavior in recent scenographic practice. In A. Aronson (ed.), The Routledge Companion to Scenography (pp. 161–180). Routledge
  • Aceti, L., (2013) Editorial. In Aceti, L., Gibson, S., Arisona, M.S. (eds.) Live Visuals. Leonardo Electronic Almanac, 19:3, US: Leonardo/Isast.
  • Zumthor, P. (2006). Atmospheres. Basel: Birkhauser.
  • Rendell, J. (2006). Art and Architecture: A Place Between. London: I.B. Tauris.
  • Bachelard, G. (1958 [2014]). The Poetics of Space. Athens: Hatzinikoli Publications.
  • Paul, C. (2008) Digital Art. London: Thames and Hudson
  • Manovich, L. (2001). The Language of New Media. MA: The MIT Press.
  • Kaye, N. (2007). Multi-media: Video, Installation, Performance. London: Routledge
  • Spielmann, Y. (2005). Video: The Reflexive Medium. MA: The MIT Press.
  • Bishop, C. (2005). Installation Art: A Critical History. New York: Routledge
  • McLuhan, M. (1964). Understanding Media: the extensions of man, NY: McGraw-Hill
  • Daflos, K. (2015). Tactics of technopolitical media. Kallipos eBook [electronic]